Links to digital artz.
Jodi, or jodi.org, is a collective of two internet artists: Joan Heemskerk (Bogota-Colombia) and Dirk Paesmans (Caracas-Venezuela). Their background is in photography and video art; since the mid-1990s they started to create original artworks for the World Wide Web. A few years later, they also turned to software art and artistic computer game modification. Since 2002, they have been in what has been called their "Screen Grab" period, making video works by recording the computer monitor's output while working, playing video games, or coding.



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SOUNDS.BUTTER™ is an interactive design duo of up and coming creative talent.
THE STATUS OF THE GEEK CODE:
The Geek Code is basicly a (small) part of Internet history. When I did the first incarnation of the code back in '93, it was as a lark. Eventually, it evolved into the form you see online now and has remained virtually unchanged since that time.
I've always meant to, and still hope to, someday get back to the code and release a new version for the new century that was more modern and hip and all that. Several things happened. First, the internet of 1996 was still a wild untamed virgin paradise of geeks and eggheads unpopulated by script kiddies, and the denizens of AOL. When things changed, I seriously lost my way. I mean, all the "geek" that was the Internet was gone and replaced by Xfiles buzzwords and politicians passing laws about a technology they refused to comprehend. Think about it, this was the infancy of even the world wide web, when having a "DotCom" address wasn't hip (and wasn't a billion-dollar snowjob by the ICANN).
Still, I always said to myself "Self, some day you'll get over it and write the new code."
AND SOME DAY I WILL!
However, until that time does arrive, The Geek Code stands as it does now, still in the pure and pristine form it was intended. A testament to the history of the Internet, however small a part it may have played.
Sincerely,
Robert Hayden

Poop Sign is de nieuwe iPhone ;-)
The Arduino meets Processing project intends to make it as easy as possible for anyone to explore the world of physical computing. All you need is an Arduino board as well as the Arduino and Processing software, which you can download on their project websites.
On this website we explain how to:
- set up electronic circuits with various kinds of sensors,
- control and measure the sensors with the Arduino board,
- send the data to the computer,
and use the received values to generate computer graphics with Processing.
Hi all, it has been a very busy few months and I have now left Climax Entertainment Ltd. and the Warhammer Online project. I now work for another games company called Eurocom on a project that is under wraps at the moment. I will be busy settling in there for a few months but do have some GBA dev related things going on at the moment, not relating to this site but an announcement will be made eventually. My site has been mentioned in PC Plus (UK) magazine recently and a game I cobbled together in 4 days over New Year is appearing in the magazine next month. No real website updates but hopefully I can post the game after it has been in the magazine.
The practice of ROM hacking has and continues to interest thousands as a hobby. Comprising both the analysis and manipulation of data, hacking can appeal to the spirit of exploration, creative problem solving, engineering, and creativity. Thanks to the subject's breadth and its propagation through the Internet, ROM hacking has become an art form of sorts. The Wikipedia article on ROM hacking offers an excellent overview of the practice, but it is not a prerequisite for this article, which intends to introduce any interested person to the subject and to set aspiring hackers on their way.
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"Computers are bringing about a situation that's like the invention of harmony. Subroutines are like chords. No one would think of keeping a chord to himself. You'd give it to anyone who wanted it. You'd welcome alterations of it. Subroutines are altered by a single punch. We're getting music made by man himself, not just one man."
--John Cage, 1969.
Generator.x is a curatorial platform exploring the use of generative strategies and software processes in digital art, architecture and design. It focuses on a new generation of artists and designers who embrace code as a way of producing new forms of creative expression.

IN MEMORIAM
"Most of the times I get described as a hobbyist, maker or hardware hacker. I guess it’s all quite accurate. I have a strong idealism about tech and everything connected to that. I truly believe all tech should be open, to make this world a better place"
Mark Hoekstra
1974—2008
Some pretty cool experiments, which need the latest browsers for JavaScript performance...
I like JavaScript. It's flexible, lightweight, and it's open source. Anybody can crawl into it, look around, and shape the code into something of their own. When Google Chrome first launched with V8, its superfast JavaScript engine, it got me thinking about ways to visualize speed within the browser. So I contacted a bunch of JavaScripters from around the world and invited them to do something creative and unusual. REAS, Mr. Doob, Ryan Alexander, Josh Nimoy, and Toxi, among others, answered the call.
These artists did a lot of tweaking and tinkering to push the boundaries of JavaScript design, and to illustrate what's possible with this new generation of JavaScript engines.
From the Chrome blog.
Allerlei van doen met programmeertalen: frameworks, snippets en andere resources.
Prototype is a JavaScript Framework that aims to ease development of dynamic web applications. Featuring a unique, easy-to-use toolkit for class-driven development and the nicest Ajax library around, Prototype is quickly becoming the codebase of choice for web application developers everywhere.

Script.aculo.us provides you with easy-to-use, cross-browser user interface JavaScript libraries to make your web sites and web applications fly.

PHP is a widely-used general-purpose scripting language that is especially suited for Web development and can be embedded into HTML.
